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AI Insights · Timothy · September 2021

Top Down Games on iOS in Switzerland: Q3 2021 Performance

In Q3 2021, top down games on iOS in Switzerland saw varied performance trends across downloads, revenue, and active users. Here’s a detailed look at the top 5 apps.

Top Down Games on iOS in Switzerland: Q3 2021 Performance

In Q3 2021, the top down games on iOS in Switzerland exhibited diverse performance trends in terms of downloads, revenue, and active users. This analysis, based on data from Sensor Tower, provides insights into the weekly metrics for the top 5 apps in this category.

Count Masters: Crowd Runner 3D from Freeplay LLC saw a fluctuating trend in weekly downloads, starting with about 13.6K in late June and peaking at 19.4K in mid-July before declining to around 3.3K by the end of September. Weekly revenue for the app began modestly, reaching $40 in late July and peaking at $214 in mid-September. Active users initially increased from 32K to 47.5K in mid-July, followed by a steady decline to approximately 17.2K by the end of the quarter.

Trading Master 3D - Fidget Pop by Panteon Yazilim saw its highest weekly downloads early in the quarter with 18.1K in early July, subsequently dropping to 76 downloads by the end of September. Revenue also peaked at $40 in mid-July but remained insignificant for most of the quarter. Active users mirrored the download trend, peaking at 22.6K in mid-July and declining to around 1.5K by the quarter's end.

Soccer Superstar from Real Free Soccer experienced a relatively stable download rate, starting at 5.4K in late June and ending at 1.4K by late September. Revenue saw fluctuations, with notable peaks at $248 in early September and $292 in mid-September. Active users increased from 13.3K in late June to a peak of 23.5K in mid-July, then gradually decreased to about 10.7K by the end of September.

Clash Royale by Supercell maintained consistent weekly downloads, averaging around 3K throughout the quarter. The app's weekly revenue saw significant peaks, including $314K in early July and $341K in early September. Active users remained robust, ranging between 116K and 141K, with minor fluctuations throughout the quarter.

Bridge Race from Supersonic Studios had a steady download trend with minor ups and downs, starting at 1.8K in late June and ending at 2.3K in late September. Revenue showed notable peaks, especially $184 in late August and $234 in early September. The active users for the app remained relatively stable, fluctuating between 7.8K and 11.4K throughout the quarter.

For more detailed insights and data on app performance, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: September 2021